Pages: [1] 2 |
1. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
I really dislike these changes. The harbinger is one of the ugliest hulls in Eve, and glitchy to boot. If the abso gets changed to the harbinger hull, I'll probably never undock in an abso again. Life's too short to fly ugly ships. A big thumbs do...
- by Michael J Caboose - at 2013.10.03 16:58:00
|
2. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I was pretty optimistic when I read the first iteration of the proposed Marauder changes. It wasn't perfect, but it was interesting and innovative, and I could see all sorts of possibilities for creative use in solo and small gang PVP and high end...
- by Michael J Caboose - at 2013.09.05 22:43:00
|
3. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Maybe it's all an indirect nerf to skirmish links? Maybe CCP wants you to chose; 1) Want bonused skirmish links so your fleet can be super fast, have uber range tackle and itty bitty sigs while it pwns all the things? Fine, here's your ship with...
- by Michael J Caboose - at 2013.08.07 20:51:00
|
4. [Odyssey 1.1] Local Armor and Shield repair module changes - in Player Features and Ideas Discussion [original thread]
Batelle wrote: *snip* SOLUTION + Increase the repair amount for all armor repairers (including AARs) by 15% + Increase the shield bonus of all Tech 1, Tech 2, Domination, Dread Gursitas, Caldari Navy, Republic Fleet, and Storyline shield b...
- by Michael J Caboose - at 2013.08.07 19:20:00
|
5. [Odyssey 1.1] Local Armor and Shield repair module changes - in Player Features and Ideas Discussion [original thread]
W0lf Crendraven wrote: Just for info, you can get over 6k active armour tank from a legion, and 6.7k from a abaddon. Shield tank is in no way op, nor is armour tank underpowered, people who think that simply dont pvp much (or only do it in blo...
- by Michael J Caboose - at 2013.08.05 15:27:00
|
6. [Odyssey 1.1] Local Armor and Shield repair module changes - in Player Features and Ideas Discussion [original thread]
Vyktor Abyss wrote: Sorry for the incorrect terminology for RR carriers. Your carefully crafted and witty replies have educated me greatly, so thank you. However I will stick to my opinions and ignore your opinions of my success or failure to ...
- by Michael J Caboose - at 2013.08.03 05:05:00
|
7. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
SMT008 wrote: Omnathious Deninard wrote: Harvey James wrote: Omnathious Deninard wrote: Vega starts with 855MW of power grid with skills it is 1068.75 425mm autocannon II uses 154MW of power grid with skills 138.6 Vega has 5 turret ha...
- by Michael J Caboose - at 2013.08.03 00:59:00
|
8. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
It's over guys. Put the defibrillators away and let the HACs rest in peace.
- by Michael J Caboose - at 2013.08.01 17:25:00
|
9. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Also, since the link to the command ship model thread in the OP is non-existent, I'll say it here; PLEASE do not change the model of the Absolution to the Harbinger model. The bloody chicken is an icon, and the Harb is one of the ugliest ships in...
- by Michael J Caboose - at 2013.08.01 17:21:00
|
10. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Hortoken Wolfbrother wrote: I also echo elendar's concerns. The minmatar/gallente ships are too vulnerable for large fleet fights. Not having natural resists or EHP to match up to their companions means they start off already incredibly hobbled...
- by Michael J Caboose - at 2013.08.01 17:12:00
|
11. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Sarkelias Anophius wrote: Sarkelias Anophius wrote: CCP Rise: The Sacri slot layout is still a major problem in my eyes. I am still of the opinion that removing a launcher, increasing the ROF or Damage bonus to compensate, and shifting a hi...
- by Michael J Caboose - at 2013.07.30 18:29:00
|
12. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
Sarkelias Anophius wrote: CCP Rise: The Sacri slot layout is still a major problem in my eyes. I am still of the opinion that removing a launcher, increasing the ROF or Damage bonus to compensate, and shifting a high to a low is the best solut...
- by Michael J Caboose - at 2013.07.29 22:56:00
|
13. Scorch balance? - in Player Features and Ideas Discussion [original thread]
Caitlyn Tufy wrote: [quote=Groggolog]... Meanwhile, Zealot, Oracle, Nightmare and Paladin are practically made for tachyon beams and you'll be hard pressed to see those (except the Oracle) with Pulses. I will pay you 1 billion isk for every...
- by Michael J Caboose - at 2013.07.16 21:32:00
|
14. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Oops! Looks like liang beat me to it :)
- by Michael J Caboose - at 2012.09.18 22:24:00
|
15. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Has anyone crying about the proposed HM damage nerf stopped to consider that tracking enhancers and tracking computers would also provide an applied damage buff? They would improve explosion radius and velocity, enabling you to improve dps vs smal...
- by Michael J Caboose - at 2012.09.18 22:21:00
|
16. Virtual Psychopathy in New Eden - in EVE General Discussion [original thread]
Sasha Azala wrote: Peer pressure only works on those that are not of a strong enough character to think for themselves and stand up for themselves. Human beings are social creatures and as such every one of us is susceptible to peer pressur...
- by Michael J Caboose - at 2012.04.20 16:02:00
|
17. Munchhausen Syndrome-By-Proxy and EVE Online - in EVE General Discussion [original thread]
0/10 FailTroll. I want my 30 seconds back.
- by Michael J Caboose - at 2012.04.10 16:34:00
|
18. A Caldari/Minmatar pirate hybrid ship. - in Ships and Modules [original thread]
I imagine Caldari/Minmatar pirate vessels would look like rusty, poorly maintained Caldari ships. There should be an animation of small bits falling off at random intevals.
- by Michael J Caboose - at 2012.03.14 20:01:00
|
19. Is the Titan nerf announced for April CCP kowtowing to GOONs? - in EVE General Discussion [original thread]
Ladie Harlot wrote: Avid Bumhumper wrote: Well, if their plan was to get a bunch of "Bitter Vets" to unsub, they will probably succeed with this one. Have already heard quite a few people in corp talking about dropping their Titan account...
- by Michael J Caboose - at 2012.03.13 20:12:00
|
20. Changes to wormhole mass limits ? - in EVE General Discussion [original thread]
I have also observed instances where the visual effect does not occur at all, while the Show Info updated correctly.
- by Michael J Caboose - at 2012.02.13 15:02:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |